Happy Friday everyone! It’s been a stretch since I’ve created new pin-up art! So, I’m happy to show off this muscle-bound beauty today. She’s available on the Tee-Public shop. Stickers and magnets will follow soon.
We have a bit of an update drought going on; waiting on some Catalyst stuff to exit NDA. In the meantime, I’m going to reinstitute the weekly updates. Just to make sure the blog stays active.
Another month, another bad ‘mech article on sarna. This time we are looking at everyone’s favorite weaponized roomba, the Hoplite. Seems we could have served the ancient Greeks better by saving the name for a cooler mech.
24″x 30″ posters will be avaialble soon. A production hiccup delayed their release. You can also get a Big Iron Brawlers II poster around the same time. I’ll make a formal announcement when they’re on the shop.
Warhammer prints should be arriving today. In the interim, here is the Longbow art from the Tex Talks Battletech Warhammer episode. Those helicopters aren’t based on anything in particular. More art soon!
Today we have the maintenance bay scene from TTBT episode 14. Is this inside a dropship? I think it was the intended setting at the time. Honestly, the mechanics and dimensions of even a Union class dropship have been puzzling to me. Games tend to treat them as a magic box mechs charge in and out of. I have a hard time conceiving of enough space inside to store mechs/parts, maintain, and host the army of support crew needed to run everything. The Argo, from HBS Battletech, makes a lot more sense as a mothership out of which the merc crew operates; using the Leopard purely as transport for missions. ( Let’s not talk about how at the beginning of the game the entire merc crew operates a 6 mech team out of the Leopard alone. )
But, that’s just part of the setting’s Kayfabe we shouldn’t question.
For this piece, I used the MWO Warhammer design. This is probably my favorite of the modern redesigned mechs. But, boy howdy, it has so many random panels jutting from that chest. It makes it very hard to draw without having a detailed 3D model on hand for reference. The great thing about working with CGL is that they will send me their print models for a job. I can throw those into Blender to get a clear view of how they are assembled. I don’t have that luxury when working off of MWO designs. I have to just grab pictures from the internet and try my best. The MWO Hunchback’s torso has driven me to madness several times.
And do you think I’m doing a decent job illustrating mech internals? Do they look somewhat feasible for a giant robot? I seem to be asked to do stuff like this a lot lately. So, I assume I’m doing an adequate job of it.